Position: 3D Artist
Location: Shenzhen, China
- High-quality 3D modeling and texturing hard-surface using 3Dmax or Maya.
- Photoshop, CAD, Rhino 3D and Zbrush is a plus.
- Unreal Engine 4 (UE4) is a plus.
- Previously worked on architectural and product visualization.
- Create clean object topology, UV's and textures.
- Able to work effectively and accurately from pre-defined concept art and designs.
- Speak English.
- Have been working for 2+ years in 3D industry.
We will love about you