MOØKAN is a 3D virtual experience company, developing projects for architectural and product visualization. In MOØKAN we are looking for talented 3D artist for Virtual Reality projects. We offer positions for freelance and in-house artist.
Requirements
- High-quality 3D modeling and texturing Hard-surface using Maya, 3dsmax, Photoshop. Rhino 3D and Zbrush are a plus.
- Create clean object topology, UV’s and textures.
- Full Texturing ability (Diffuse, Normal, Displacement etc).
- Able to work effectively and accurately from pre-defined concept art and designs.
- Speaks English, Chinese is a plus.
It is a plus if
- Experience with Unreal Engine 4 (UE4).
- Set up and optimize lighting for UE4.
- Physically-based Rendering (PBR) experience for game engine modeling.
- Previously work on game projects as a prop artist or an equivalent type role.
- Previously work on architectural and product visualization.
Talents
- Able to work with and provide constructive criticism and feedback.
- Self-motivation, good communication skills, and a great team-player attitude.
- A passion for modeling and a dedication to creating AAA quality projects.
We would be excited to get your cv and portfolio as soon as possible and get to know you!
Contact us here!
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