Photogrammetry is a modern technique of digital capture of real models, which we have already talked about in this blog. Technique we work on rebuilding sculptures or buildings. This technique analyzes a group of photos of a model from different points of view and with them and many triangulation operations we obtain an automatic model in 3D.
At MooKan we are convinced that the future of communications goes beyond text, image or video; We believe that the virtual experiences with their multiple options of freedom and interaction are the solution that will complement the existing media taking them to a new level.
That is why today we have taken an important step. After publishing some articles and descriptions, images and videos of our works, today we launched the first free virtual experience, so you can prove for yourself what 3D Real Time brings over other media.
The sculpture collection we have used at the Virtual hall project comes from Sketchfab. All of them have been modified and optimized by our team to ensure a fluent simulation and the best quality. We would like to mention the original authors according to the Creative Commom license that they use to share their models and thanks their generosity.
The sculptures come in a big variety of qualities, usually between 50 000 and 200 000 polygons. our Team have optimized them to 15 000 polygons the small models and 30 000 the big or complex ones. To do it the process have three phases: Correction of original models, Reparametrizations and polycount reduction, Detail textures baking.
We love Sketchfab, and we would like to share it with you. Sketchfab is a website to share 3D models as we share video in Youtube or Vimeo. It is a light 3D engine on the web that is perfect to show 3D models and sites. It is a fantastic tool for artists and it is becoming popular also for museums, to share their collections with all the world. Some models can be downloaded to share the 3D files, so other artists can use them for their own creations.